Home > Elemental, PTR/Patches, Shaman > But wait, there’s more (Elemental buffs)!

But wait, there’s more (Elemental buffs)!

From 3.2.2 PTR build 10468:

Shamanism now also affects Chain Lightning. Gains from bonus damage effects to Chain Lightning and Lightning Bolt increased to 3/6/9/12/15%. (Up from 2/4/6/8/10%)

The key change isn’t the percentage increase, but the inclusion of Chain Lightning. Our beloved CL has largely been ignored with the buffs we’ve received during this expansion. This may make keeping CL off of cooldown a dps gain, but with our unbuffed haste increasing so much in this current gear tier, our 1.5 base cast speed spells (CL, Lava Burst) are going to be very close to clipping the 1 second mark, if they aren’t. I’m likening this change (that could result in CL being readded to our single target dps “rotation”) as our form of an arcane mage’s Arcane Blast…it’s a dps increase, but with a steep mana cost that has to be used sparingly (for lack of better term).

Sadly, not all is happy and cheerful in shaman land: Our beloved Cleansing Totem took a smack from the nerf bat.

Cleansing Totem: No longer pulses instantly when dropped.

It took Blizz almost 5 years to decide that a cleansing totem was OP. Even if Cleansing were still 2 separate totems, this nerf would’ve probably taken place. I guess when the hero class has problems with something in pvp, that something has to get nerfed…and with this particular nerf, rogues are also licking their chops.

Looks to me that the next item on the agenda for Elemental will be something for Totem of Wrath. ToW is pretty much a microcosm of the main Elemental problem: Scaling, or lack thereof. Of course, Blizzard thinks otherwise:

We don’t think Elemental (or Shadow for that matter) are as low as a lot of players of those respective specs seem to believe, but both received small buffs. While it wasn’t necessarily our intention, both of those tweaks happen to be relatively tricky to theorycraft out, so the jury is still out on what kind of buff they will provide or if they will be considered “enough.”


The most major changes to elemental were in the early part of this expansion, and those changes allowed us (at that time) to compete with other classes for the top of the DPS charts. With Ulduar and now ToC, despite having made significant strides in gear, I (along with most other elementals) aren’t seeing the gains we would expect to make. I could probably go back to Naxx now and pull 6k on Patchwerk; our rogues, DKs, hunters, mages, and warlocks would all smoke that easily (by 500 dps minimum, much like they do in most all Ulduar/ToC fights).

Enough QQ, though. If we continue to fall behind, we’ll be brought back up. I do wonder if we will achieve reasonable scaling before Cataclysm, though.

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