Posts Tagged ‘Achievements’


April 7, 2011 Leave a comment

Been a while since I could take the time to even touch this page. Fair amount of activity, but just a lack of time to get anything meaningful posted:

12/12 in normal content, FINALLY: Nearly 2 months (from around the time of my last post until now) ago we started on Nefarian. Not a difficult encounter, although for 90% of our attempts, I was resto due to a dearth of healers. Finally, last week we had enough healers I was able to dps, and equipped with my Reverberation talent I alone could lock down one of the P2 adds, thus allowing our other dpsers to go all out on their targets without worrying with interrupts (thus proving that dps shaman are king for this instance of interrupts). Up until last week, our attempts were constantly marred by disconnect after disconnect…and it wasn’t always the same people. Even folks with amazingly good hardware (myself included) would randomly get dropped out, only to come back dead (or worse, alive just before Onyxia respawned, resulting in more dead people if said person couldn’t take a dive in the lava fast enough). Last week, though, we finally overcame all of the garbage disconnects, excuses, and whatnot and made a corpse of Nefarian (again). Video of our first kill can be found here. Shadow priest POV. Also for whatever reason, Al’akir seems 100x easier on 10 man compared to 25.

Flirting with “FOTM”: If you’re looking for yours truly in the above video…look closer to the ground. That’s right, I was a goblin in that video. Feeling a bit bored, I checked out goblin animations and racials and decided to give it a go. Couple of days later, I started noticing a racial I was missing that was really starting to annoy me: Hardiness. Doesn’t sound like much, but I found myself in at least half a dozen instances of “if that stun wore off half a second sooner I could’ve gotten a heal off…” in the 3 days I was a good ol’ gobbie. That, plus I simply flat out started missing being an orc, heh. In fact, the experience has convinced me I should probably convert some of my alts to what I dub “the supreme Horde race”…but that’s an expensive endeavor. Cheaper than a weekend out on the town, I suppose, heh. I refer to goblin as FOTM because nearly half the Horde shaman on my server have race changed to goblin…and the whole feeling of “jumping on the bandwagon” had my skin crawling.

Elemental PVP, oh how I hate thee…: I’ve been moonlighting as resto for PVP for a fair amount of Cata so far. Elemental feels so pathetic for pvp right now that it’s simply frustrating to play. Quit my 2’s team in a fit of rage after losing several games in a row where I felt I could literally do nothing. Despite how frustrating ele PVP is, running around as resto right now reminds me of how god mode it once was late in BC (only surpassed by resto druids, but what didn’t they surpass then?). Rejoined the team, took some chill pills (simply a figure of speech; no drugs were taken during the queueing of arena) and just deal with it for now. Yes, I’m playing ele in 2s…fortunately my friend is a shadow priest, who has a fair amount of CC and peeling capability, which an ele MUST have if they want to do anything in arena now. The one game I went resto with my friend, we won…but it was a 20 minute ordeal vs an affliction lock/resto druid team. We’re not exactly patient with arena; we want games done in 5 mins or less, heh.

ARGH SO CLOSE: In the past 2 months I would slave away on weekends for various Call To Arms for BGs I needed achievements from, and now I stand 1 achievement away from the Battlemaster title I’ve coveted ever since seeing it in game: Arathi Basin Perfection. The infuriating part is I have this achievement on 2 of my alts, and I’m over 150 recorded AB victories on my shaman without a perfect win. I still say it’s a matter of when, not if…but damn, it’s irritating. Repeated efforts to form an organized group for it have fallen through due to folks not being online. Even without Battlemaster, I’ve managed to eek over the 12k achievement point mark, which felt pretty cool. Not sure if I’ll get to 13k, though! 😛

All for now…I’ll try to be a bit more prompt with updating this in the future, though, perhaps my once-a-week-or-two shenanigans, which I think is fair.


Achievement Hunting, Alt-itis, and Ruby Sanctum first impressions

June 30, 2010 1 comment

It’s been a busy couples of weeks on the RL front as of late, so time to catch the blog up on wow-related happenings, weee!

I can has cheese…ments?

I’ve become quite the achievement hunter as of late, and oddly enough it’s after I eclipsed the 9000 achievement points mark. I actually expected it to happen; it being that I would struggle to pass the 9000 mark (for which you get the ever-so lovely “It’s Over Nine Thousand!” feat of strength, which I link to noobs when they ask me what my gear score is). A month after acquiring said feat of strength, I now border 9500; 9495 to be exact, and I’ll tip over that scale once we make a corpse out of Halion.

The highlight of recent achievements was done with a pseudo-pug (pseudo in the fact it was mostly members of another raid guild on our server) that in 2 days cleared all of the Ulduar 25 hard mode achievements, including the Yogg +1 kill that taunted me for the past 2-3 months since the last pseudo-pug (which was more of a pug than this group) cleared all of the achievements except for Yogg +1, which we spent some 6 or so hours trying to complete. No more of that achievement festering like a wound, for now I fly the skies of Azeroth on an ironbound proto-drake, which is actually rarer than the ICC frost wyrm mounts that are starting to roll out in droves. Sadly, we could not beat Algalon with that group; our next to last attempt had him at ~5% (forgot the exact amount but it was single digits), but a LOT of people in the raid had never done the fight before. I believe that guild went back last week and got that done, though.

Speaking of frost wyrms…I’m only 3 achievements away from the bloodbathed frostbrood vanquisher, but I most likely won’t get that done this week. I’m in our hand-picked group that is working on LK hard mode, and I still need the achievement for letting necrotic plague or whatever stack to 30 (along with Full House and All You Can Eat). I should be able to coerce the guild into working those down, though. 😛

The largest chunk of the ~500 points I’ve acquired in the past month was by completing all the Midsummer achievements, which was the last of the metas needed to get the violet proto-drake. It was a bit anticlimatic, to say the least, since I got the violet a week after having acquired the ironbound…”eh, violet proto, whatever”…heh. 😛 I still think putting up with doing all that stuff over the course of a year warrants a nice shiny 310% speed flying mount. Looking forward, if I decide I want to pursue this drake on any of my alts, I’ll be able to fly around the old world when Cata arrives, so knocking this stuff out should be a LOT faster.

Now my goal is to make it to 10k achievement points before Cataclysm, but I do not think that will happen. The largest chunk of points I could acquire towards getting there would be by acquiring Battlemaster; I’m only about 2/3 of the way toward that, with a lot of Strand and AV victories between me and it, among a slew of other achievements, such as the infamous “We had it all along *cough*”, where you win a game of AB by the score of 1600-1590. Sadly, I know for fact I’ve pulled that off 2-3 times in years past, but that was well before the achievement system came into play. I could start looking for arena teams, also…but I think I’d rather stab myself in the eyes with a rusty spork than bother with arena. I thoroughly enjoy battlegrounds and Wintergrasp, but arena infuriates me to no end, mainly because you can no longer do well by grabbing your friends and jumping right in; they have to be a certain class/spec to complement you so that you can compete at a respectable level. Perhaps my full analysis/opinion on wow pvp will come to fruition in the form of a future blog post. 🙂

Alt-itis in Full Swing

Despite enjoying BGs and WG, I barely bothered with it this weekend. Instead, alt-itis was in full swing. I have acquired dual spec on every single character I have now (since I have money running out of my ears on Kaz; I have bought pretty much every “gold sink” at this point). Played my DK and hunter for the first time in several months; switched the DK from blood dps to unholy and I’ve noticed it’s a slight dps upgrade without having a good grasp on the rotation involved. I’m pretty sure I can start cranking out 1k dps consistently on him…oh, he’s level 67, btw, and half his gear is still the DK starter gear, heh. With the hunter, I have picked up Marksmanship as a second spec, along with the standard BM leveling spec. I’m thinking that MM, with it’s focus on increased direct damage and aoe, should allow me to push more dps than I currently do as BM. Also, in the event my pet were to die, I wouldn’t lose 40 some odd percent of my dps (I am making that number up, for I haven’t really paid attention to the damage breakdown to that degree).

My rogue and mage are neck and neck level wise, having just passed over the level 40 mark. They are both solid dps, but polar opposites; I can wreck single target dps on the rogue like it’s cool, but the mage wins the overall battle due to having obscene aoe. I enjoy the mage experience more, but that’s mainly due to WoTLK Syndrome, where every dungeon/raid has ended up being “zomg aoe” and mobs evaporate in a cloud of flashy colors. I have dual spec on both toons already, but with no clear direction as to what I’d do with a second spec…maybe pvp specs for each, but BG queues for horde in general are abysmal, no matter the level.

The lock and priest are stuck in the low 70s range for now; I will probably resort to leveling via quests, since I am bored to tears with Northrend dungeons since I’ve run them 1340589372618934751236495823745132 times in the past year and a half or so. They have their professions (tailoring/enchanting on the lock, herbing/alchemy on the priest) maxed out, so I have my money’s worth out of them, heh.

I am slowly converting my paladin into a full time healadin; the only problem is motivating myself to run heroics to finish off his gear…I think my summary in the previous paragraph sums that up. Druid isn’t doing much of anything since I’m burned out facerolling heroics for welfare loot; current use for him aside from making glyphs for other toons is Anzu farming; I have a deal worked out with a friend where we run each other’s mains through for Anzu using our druids. No mount so far, but I think in time we’ll both have it. 🙂

Ruby Sanctum: First Impression

Ruby Sanctum was finally opened to the public yesterday, and elements from it are quite nice to see. For one, there’s a couple of trash packs featuring Commander mobs (forget the exact name) that have to be pulled out and away from the rest, or else it provides a battle shout or whatever that increases the damage done by nearby units; the more that are stacked together, the more they get buffed. Try piling them all together and AOEing, and you’ll quickly see that your tanks are dead. Said trash packs have my seal of approval.

The mini bosses aren’t anything exciting, although the one that’s to the left when you enter can royally eff people up if tanks aren’t awake and pick up the mirror images. As for Halion…ah, Halion, you bastard. I personally feel like this is a VERY easy fight, at least on normal (I have not been in for any heroic attempts). All that fire and shit you see on the videos? It tickles. Seriously. I was quite disappointed when I stood smack dab in the middle of A FUCKING METEOR STRIKE…and it hit me for all of 15k. Hopefully on heroic that’s an instagib in heroic, heh. I mean…a giant fucking rock the size of a UPS truck just fell on my head and I’m doing just fine, thank you very much. Of course, I stood there while we purposefully dying due to a wipe being called.

So did we kill Halion? No…and of course we had a soul-crushing 2-3% wipe. So what was killing people? Positioning was one, namely when folks would transition between the realms. Folks would get gibbed by cleave going into P2 until we were like “durr, move teh dargon 2 teh wahl” or something to that degree. Biggest killer of the night, though: Big Blue Laser. In the shadow realm, there are 2 big orbs that circle the room; they resemble the shadow orbs that float around in the Blood Prince Council fight in ICC. Every 15ish seconds, there will be an emote/warning that goes out about the orbs getting shiny or something (were I to write it, it would say “HALION IZ CHARGIN HIZ LAZURZ”) then a laser beam forms between the two orbs, going across the room and rotating clockwise. Hardest job here, imo, would be for the tank; they have to keep themselves just ahead of the laser, almost parallel with it, so that us squishy folk don’t get owned by cleave, breath attack, or a tail swipe that stuns/knocks down long enough for the laser to catch up and OM NOM NOM NOOB.

That’s Halion in a nutshell, more or less. Not a very difficult fight, and I believe we’ll have it done with either tonight or some time later in the week. For now, lunch time is near, so I must go feed my face. Adios!

Various Recent Blue Posts, June 2010

June 11, 2010 Leave a comment

I’ve picked up on some interesting posts by Blizzard today that I thought I would share, starting with this exchange with Ghostcrawler regarding alts, BoA (heirloom) gear, and the achievement system.

The heirloom/BoA gear is in a good place now, if you ask me. With the chest and shoulders, your lowbie characters will sport neat-looking gear that provides decent stats and a massive 20% boost to xp gains. Couple that with a BoA weapon and most classes will shred through mobs as they blast away levels at a break-neck pace (only eclipsed by dual boxing Recruit-A-Friend accounts). If you manage to win the Kalu’ak Fishing Derby, you can obtain the BoA ring that bumps the xp rate by another 5%. Most characters can cover a large amount of gear slots with heirloom gear, so I don’t believe there’s much room for additional heirlooms. One I wouldn’t mind seeing would be a shield, say with stamina and hit rating…not sure what other stat could be added, since the item could be used by offensive casters (ele shaman), healers (resto shaman and holy paladins), and tanks (warriors and paladins), but decent shields can be tough to come by while leveling. I don’t view it as being a necessity, though. Heirloom gear is in a great place now, and has made leveling alts tons of fun. Uber gear alone makes leveling faster, let along uber gear that has +xp bonuses on it!

Now on to the achievement system…and I cannot WAIT for achievements to be account-wide/bound. I have recently ascended to an achievement level of OVER NINE THOUSAND, while my highest other alts flail around in the 3-4k range. With the achievement system being account wide, it will help folks like yours truly, who has ample raid experience on his main, get into pugs with my alts even if their gear/spec/whatever isn’t up to standards (such as the VoA 10s requiring 5k+ gearscore…please die in a fire). Not only that, but if it were to consolidate some achievements that are scattered about on various characters. I have at least 3-4 achievements towards the Battlemaster title that are on characters that are not my main, who has the majority of said achievements. Also, would it accumulate your battleground victories from all characters, or just take the highest number you’ve acquired on a single character? I would think (and hope for) the latter. Maybe we’ll luck up and the achievement system will become account-wide when is fully fleshed out (since I expect future Blizzard games to include such an achievement system).

Now, we also have some more Wintergrasp balance changes coming down the pipe. I’m surprised this particular change wasn’t implemented already. I expect there to be a lot of tears shed when this one goes live, particularly from realms where the horde/alliance population ratio is heavily skewed in favor of one faction (such as US Mal’ganis, where horde outnumber alliance by a ratio of around 4-5:1…maybe even worse now). I agree with the OP in this post; Tenacity sucks. I’d much rather balance the game by going by the lowest common denominator instead of relying on a buff of uberness that lets folks 1 shot enemies while requiring 10 of them to gather up to take down one person. I could see it being fun for a time or two, but not game after game after game, aka Windrunner horde and their constant 10+ stacks of tenacity.

Last, but not least, we have this wonderful bit about cross-battlegroup BGs. I can only hope that this is the answer for the annoying queue times for horde players that have cropped up ever since faction transfer was introduced. Perhaps this in conjunction with the new races in Cataclysm (from my observations, there are more people interested in going worgen than there are those wanting to play goblin), the queue times will finally even out to where they are a very short wait. As it is now, Alliance players have almost instant queue times, whereas Horde players find themselves waiting 10-15 minutes on average for a random BG queue to pop. I do wonder, though, if cross-battlegroup BGs work out well if it will extend over to arena. If so, there wouldn’t be any more of the “you’re either BG9 or you suck” jalopy going on, and queue times for arena would just about be non-existant (they just about are, least on Stormstrike at crappy low rating, heh).

As for me, things are going well. New guild is now 5/12 on ICC 25 hard modes, and we’re looking to make that 7/12 this Sunday. 10 man group should be going in tomorrow evening, so hopefully I’ll knock off a few more achievements towards a sick looking frostwyrm mount. 🙂

10-man happenings

July 27, 2009 Leave a comment

Another week, another helping of raiding. Our Ulduar 25 progress got stunted thanks to authentication servers being ghetto on Thursday evening, thus killing off one of our scheduled raids. We did round up our 10 man group and proceeded to 1-2 shot most every fight that evening, including any and all hard modes. Friday night included a guild first Vezaz 10 man hard mode, then last night we managed Yogg with only 1 watcher up. Only cock block left remaining is Firefighter, which we’ve put in 2-3 hours on but will need to dedicate more time to in order to beat.

We’ve almost got Ulduar 10 man totally whipped. We need a clean kill (re: No deaths) of Vezax and IC for Champion of Ulduar, and finish off Iron Dwarf Medium Rare along with Firefighter for our nifty 310% speed rusted proto drakes. After that, all that’s left is squashing Algalon. Too bad the only item from the quest worth a hoot for me is tailored to resto…oh well.

I’m curious as to whether we’ll bring in other people or form another 10 man group aimed at hard modes. I’m sure there are others that would be interested, plus I think it may help in terms of preparation for the 25 man counterparts of the encounters. That said, a lot of the hard modes on 10 man aren’t exactly hard (the main exception, in my opinion, being Firefighter, since it alters the Mimiron encounter pretty significantly).

Were time permitting, I would run Ulduar 10 with alts from within the guild, but we don’t have a lot of folks on during weekends, so it would be hard to pull off…and I hate pugging. Man, do I hate pugging. More on that in another entry, perhaps.

Well, it’s about time

July 13, 2009 Leave a comment

Lot of in-game stuff accomplished this weekend:

  • Loremaster – this included the 3000 quests completed acheesement/title (the Seeker) as well. Outland was a breeze to clear, since one can fly around to all the quests (some of which literally took all of 1 mniute to complete). Kalimdor is a PITA compared to the rest; I’ve a guildie trying to complete that, but he’s stuck needing ~30 quests to finish it.
  • Orbit-uary – Managed to pull this off on 10 man this past Friday. Fairly hectic and fun. Now to pull this off in 25 man…
  • The Twilight Zone, AKA Sarth 3D 10 man – Better late than never, I suppose. One of our former officers, who rejoined as just a raider, decided to toss a group together for this. Ended up replacing some folks that were dpsing as an off spec for main spec dpsers and we zerged the thing down. Funny how brute forcing this encounter is a better solution than trying to do it the way Blizzard intended, heh. I’m not sporting the Nightfall title, since some smartass in another raid guild will probably be like “LOL U GUYZ JUTS BEET TAHT LOLOL” or whatever. No biggie if I don’t wear the title, because I won the black drake roll…yarr!

Despite all the cool achievements acquired, I’m a bit pissed. My internet connection at home has been absolute shit since we had heavy rain here for the better part of a week. It’s what’s responsible for previous disconnect fiascos I’ve described on this blog and also prevented me from being part of our 10 man Ulduar run last night.

Once again, here’s hoping we kick the crap out of Yogg within a hour (which didn’t happen last week) and that my connection remains stable for it…heh. As far as personal achievements go, next up: The Diplomat.

The Road to Loremaster

July 6, 2009 Leave a comment

Over the course of the last two months, I have slowly worked towards Loremaster. I started off on this back in December, when I ended up obtaining Loremaster of Northrend unintentionally. I did all the quests I could in order to get gold (IIRC I had most of Zul’drak, Storm Peaks and Icecrown after I hit 80). I started dinking around on Loremaster of Eastern Kingdoms next, some time in the middle of May. I initially started on that because I was working on quests in Tirisfal and Silverpine in order to get Undercity rep for Ambassador and Crusader titles. Funny how OCD kicks in and you start running around doing every quest possible…heh.

Roughly a month ago, I started work on Loremaster of Kalimdor. Progress was initially stalled by my rep with the goblin cities, which I had destroyed while obtaining the Bloodsail Admiral title earlier this year. Restored rep with the goblins, then proceeded to go to town on the Loremaster achievement. Ended up snagging the Guardian of Cenarius title while clearing Silithus of quests. Last dozen or so quests had me running all over the map (some even started in the Eastern Kingdoms) in order to wrap it up. There is a LOT more leeway with Loremaster of Eastern Kingdoms compared to Kalimdor. I was dreading that I would have to embark on the Scepter of the Shifting Sands quest line, which would’ve made me cry like a little girl…heh. I will recommend what others have stated, for those interested in obtaining Loremaster: Between Kalimdor and EK, work on EK first. Several quest series originating in EK will end up in Kalimdor, giving you quest credit there.

I’m currently working on Loremaster of Outland, which is nearing an end. I have one measly quest left to do in Blade’s Edge Mountains, which I’ll take care of this evening (since I can get apexis shards to do it from the dailies located there). Only other zones left are Netherstorm and Shadowmoon Valley, both of which I’m halfway through. By the time I clear Netherstorm and do a dozen of the quests left in SMV, I’ll have the Seeker title.

One factor that has led me to go about working on this tedious achievement is boredom. I had been farming daily quests for 2-3 weeks straight for quite some time, so I needed a break from the montony of that. As painful as working on Loremaster has been at times, I’ve also found it to be fun. It’s neat stumbling upon quests that I’ve never completed (which there were few of, since I’ve played the game since launch, heh). I took the approach that this would not happen overnight, either, and until this past week, I haven’t really pursued the achievement aggressively. Whittling it down a dozen quests at a time is a reasonable approach; you just can’t think it’s something that can be done in a couple of days (unless you don’t sleep, shower, eat, work, etc.).

In other acheesement news, our 10 man Ulduar group picked up Yogg sans 1 Keeper last night. Had time permitted, we could’ve completed Hodir hard mode, and maybe others; I managed to play rather fail-tastically on our two attempts at Hodir hard mode. Of course, it’s easy for me to want to do hard modes in 10 man now, being the recipient of the Archivum Data Disk. It’s not about the quest and/or loot, though; it’s about beating these encounters, then beating Algalon, being able to say we truly cleared Ulduar…at least on 10 man. Until we start ballin’ on DPS…we won’t cut it for hard modes in 25. I’m doing what I can to find ways to squeeze out more deeps, but it’s a group effort; one person doing that won’t make a difference…we all have to.

Yogg 25 tonight. Hope we can repeat our success last week, minus the 2 hours of wiping.